Keiichi Matsuda Architecture Film Design

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CELL
bossarica - Neon Sign
Tokyo Ethmusica ft. bossarica - Supernova
Cities for Cyborgs
* Augmented (hyper)Reality: Augmented City 3D
Augmented (hyper)Reality: Domesti/city
* Augmented (hyper)Reality: Domestic Robocop
The Pusher
Legion of Many - Find A Way
The Technocrat Retrofit of London
The Ministry of Abundance
SPUTNIKO! I Remember You
Babel
UCL Promotion
Waseda Cafe
SFIDA Cafe [Fractal Architects]
KRAZY Vancouver [Atelier Bow-Wow]
Genealogy
Mechanical Garden



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keiichiban@gmail.com
+44 (0)7868 552 029


installcell.com | Install cell at your event

Cell is an interactive installation, made in collaboration with James Alliban. Commissioned by Alpha-ville for the 2011 festival, cell plays with and proposes alternative landscapes in the technological ether surrounding our everyday movements. As our identities become deliberately constructed and broadcast commodities, our projected personae increasingly enmesh and define us. Cell acts as a virtual mirror, displaying a constructed fictional persona in place of our physical form. Composed from keyword tags mined from online profiles, these second selves stalk our movements through space, building in size and density over time. The resulting forms are alternate, technologically refracted manifestations of the body, revealing the digital aura while simultaneously allowing us escape from our own constructed identities.




Links
installcell.com


Cell uses Microsoft's Xbox Kinect to track visitors as they interact with the installation. It was built in openFrameworks, an open-source toolkit originally built to teach artists and designers creative coding. Microsoft have supported the project from the early stages, working with Brighton based company Matchbox Mobile and the openFrameworks community to build a new code library (or addon) specifically for cell that supports the Kinect For Windows SDK. This is an important development in the field of interactive art. Providing openFrameworks users easy access to the official Kinect For Windows SDK, places the technology directly into the hands of a large international community of interaction designers and new media artists. The library will be made available for free online, along with the source code for the installation.

Massive thank yous to Carmen Salas, Estela Oliva, Paul Foster, Will Coleman, Simon Hamilton Ritchie, Theo Watson, Kyle McDonald, Arturo Castro, Tim Williams, Alex Lovegrove, Nicholas Wood, Tom Hogan, Claire Holdsworth, Vincent Oliver and Iannish Posooa for their help in realising this project.